AI Insights · Timothy · December 2024
Vikings Games Performance in Slovenia Q4 2024
Explore the performance of the top Vikings games on the unified platform in Slovenia during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, the top five Vikings-themed games on the unified platform in Slovenia showcased varied performance metrics in terms of downloads, revenue, and active users.
Viking Rise from IGG.COM saw a consistent increase in weekly revenue, starting from around $216 and reaching a peak of approximately $1.2K by the end of December. The game's weekly downloads hovered between 220 and 300, while active users gradually rose from 1.2K to 1.5K throughout the quarter.
Vikings: War of Clans PvP by Plarium LLC experienced a decline in weekly revenue, starting at $783 and dropping to the low hundreds by mid-December, before a slight rebound. Downloads showed a similar trend, peaking at 129 early in the quarter and then diminishing. Active users mirrored this pattern, starting at 25 and fluctuating slightly around the mid-50s.
Lucky Buddies from Joyvoo LTD had minimal activity with negligible revenue and no downloads or active user data available for the quarter.
Vikingard by Orienjoy International Company Limited showed low but stable weekly revenue, mostly under $20, with a few spikes. Downloads were non-existent until December, where they reached double digits, while active users remained steady around the mid-20s, peaking at 39 by the end of the quarter.
Vinland Tales・Viking Survival from Colossi Games, released in mid-November, showed initial revenue and download activity but tapered off towards the end of December.
These insights are derived from Sensor Tower data, providing a snapshot of the competitive landscape for Vikings-themed games in Slovenia. For more detailed analytics, visit Sensor Tower's platform.